Microsoft brings key feature back for Windows 10
The most important one
Microsoft has done a significant u-turn and bought back one of the most popular Windows features for Windows 10.
Did AMD accidentally reveal Windows 10 launch date?
Probably not, but whoopsiee nonetheless
AMD CEO Lisa Su may have inadvertently revealed the Windows 10 release date, but we are not entirely sure about it.
Microsoft's Nano-server is completely stripped down
Completely anorexic
Microsoft is going great guns in the server market having recently announced the Nano Server, a "minimal footprint" Windows Server, and Hyper-V containers, which provide virtual machine isolation capabilities to containers.
Apple holds security door open for the Chinese
Never reads the papers
While Google and Mozilla have been falling over themselves to stop a data leak to China, Apple has cheerfully ignored the problem.
Microsoft starts work on Redstone
Windows 10 service pack, not a rocket
While Windows 10 operating system is still a few months away, it appears that the software giant is already working on and updated version of the operating system code-named "Redstone."
Australia puts Apple, Google and Microsoft under tax spotlight
Watch 'em wriggle
Australia is the first country to put Google, Apple and Microsoft's "completely legal" tax avoidance under the spotlight.
Microsoft releases Lumia 640 in UK
Just £169.99 for full Windows
Microsoft has released the Lumia 640 and Lumia 640 XL, two new budget-friendly additions to its Windows Phone range.
Microsoft Surface 3 uses real Windows 8.1
RIP Windows RT
WOA was the big, sexy codename for Windows on Arm and many makers of ARM based processors were really excited about this one. However, WOA quickly turned into woe.
Microsoft exposes Project Spartan
Internet Explorer meets its Thermopylae
Microsoft has finished painting the six pack on Project Spartan and released it to the great unwashed.
AMD gets all asynchronous and shady
Will be seen on DirectX 12
AMD has been working closely with Microsoft on the upcoming DirectX 12 to create something which it calls "Asynchronous Shaders," which are more efficient way of handling task queues.