
Many programming hours
One catch of The way its meant to be played marketing
and development program is that Nvidia actually does end up spending money
where publishers and developers benefit.
Most of the money never exchanges hands, but Nvidia offers
thousands of programmer hours as the company codes advanced effects, tries to
makes thing faster, get PhysX inside of game and does this mostly for free.
Since labour is also something you need to pay, Nvidia ends up paying millions
in salaries and other costs that come out of TWIMTBP program.
Senior Vice President, Content and Technology Tony Tamasi has confirmed this to Fudzilla and he also said
that for some marketing purposes “money does exchange some hands”. This is
mainly for in game and external advertising. Mr. Tamasi said that his software
division of approximately 220 people cost Nvidia tens of millions and Jensen
joked that these guys do not make any money, they just cost Nvidia money.
Let’s not forget Nvidia Russia labs where Nvidia tests dozens
of game releases for performance improvement and compatibility that saves
millions to PC gaming industry but if Nvidia didn’t do it, we would be stuck
with console-looking games and a potential dramatic shrinkage of the PC gaming market.
If you are ATI/AMD
this doesn’t suit you, as you don’t have the money or manpower to catch up with
Nvidia and therefore they are very vocal opponents of the program, but Intel does have the
money and it will probably challenge Nvidia with s similar scheme.